Multithreading using sockets











up vote
0
down vote

favorite












I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



public class Connection implements Runnable {
public static final String LOG_TAG = Connection.class.getSimpleName();
public interface ConnectionDefinition {
public ConnectionReader createReader(int timeout) throws IOException;

public String getNameOrAddress();
}

public interface Listener {
public void onException(Exception e);

public void postWeight(double weight, boolean steady);
}

private ConnectionReader m_Reader;
private Listener m_Listener = s_NullListener;
private final ConnectionDefinition m_ConnectionDefinition;

private volatile boolean m_Continue = false;

private static final int s_Timeout = 5000;

public Connection(final ConnectionDefinition connectionDef) {
m_ConnectionDefinition = connectionDef;
start();
}

@Override
public void run() {
m_Continue = true;
while (m_Continue) {
try {
m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
final Result result = new Result();

while (m_Continue) {
m_Reader.read(result);

final double weight = result.weight;
final boolean steady = result.steady;

Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

m_Listener.postWeight(weight, steady);
}
} catch (final IOException e) {
handleException(e);
} finally {
if (m_Reader != null)
try {
m_Reader.close();
} catch (final IOException ignored) {
// ignored
}
m_Reader = null;
}
}
}

private void handleException(final Exception e) {
if (m_Continue) {
m_Listener.onException(e);
try {
Thread.sleep(s_Timeout);
} catch (final InterruptedException e1) {
}
}
}

public void start() {
if (running())
throw new IllegalStateException("Connection already running");

final String name = m_ConnectionDefinition.getNameOrAddress();
//Log.e(LOG_TAG, "Estoy en START! ");
new Thread(this, "Scale Connection: " + name).start();
}

public void stop() {
m_Continue = false;
if (m_Reader != null) {
try {
m_Reader.stop();
} catch (final IOException e) {
}
}
//Log.e(LOG_TAG, "Estoy en STOP! ");
}

public boolean running() {
return m_Continue;
}

public void setListener(final Listener listener) {
if (listener != null)
m_Listener = listener;
else
m_Listener = s_NullListener;
}

public void removeListener() {
m_Listener = s_NullListener;
}

public ConnectionDefinition connectionDefinition() {
return m_ConnectionDefinition;
}

private static Listener s_NullListener = new Listener() {
@Override
public void onException(final Exception e) {
}

@Override
public void postWeight(final double weight, final boolean steady) {
}
};

}


I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



    private void connectionListener(){

/*I GET THE CONNECTIONS DEFINED*/

final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
final ConnectionDefinition conDef = connectionDefinition.get(0);

/*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

runnable1 = (new Runnable() {
final Connection connection1 = new Connection(conDef);
@Override
public void run() {
if(!connection1.running()) connection1.start();
connection1.setListener(new Connection.Listener() {
@Override
public void postWeight(final double weight, final boolean steady) {
mHandler1.post(new Runnable() {
public void run() {
if(!Double.isNaN(weight)){
Log.e(LOG_TAG, "Runnable 1 !!!");
inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
//connection1.stop();
}
}
});
}
@Override
public void onException(final Exception e) {
e.printStackTrace();
//showMessage("Reintentando en 5 segs...");
}
});
/*
try {
Thread.sleep(300);
} catch (InterruptedException e) {
e.printStackTrace();
}*/
}
});

runnable2 = (new Runnable() {
final Connection connection2 = new Connection(conDef);
@Override
public void run() {
if(!connection2.running()) connection2.start();
connection2.setListener(new Connection.Listener() {
@Override
public void postWeight(final double weight, final boolean steady) {
mHandler1.post(new Runnable() {
public void run() {
if(!Double.isNaN(weight)){
Log.e(LOG_TAG, "Runnable 2 !!!");
inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
//connection2.stop();
}
}
});
}

@Override
public void onException(final Exception e) {
e.printStackTrace();
//showMessage("Reintentando en 5 segs...");
}
});
/*
try {
Thread.sleep(300);
} catch (InterruptedException e) {
e.printStackTrace();
}*/
}
});

worker = new WorkerThreadPool();
worker.execute(runnable1);
worker.execute(runnable2);

/*
Executor executor = new ThreadPerTaskExecutor();
executor.execute(runnable1);
executor.execute(runnable2);
*/
//new Thread(runnable1).start();
//new Thread(runnable2).start();


}


As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)










share|improve this question




























    up vote
    0
    down vote

    favorite












    I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



    The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



    public class Connection implements Runnable {
    public static final String LOG_TAG = Connection.class.getSimpleName();
    public interface ConnectionDefinition {
    public ConnectionReader createReader(int timeout) throws IOException;

    public String getNameOrAddress();
    }

    public interface Listener {
    public void onException(Exception e);

    public void postWeight(double weight, boolean steady);
    }

    private ConnectionReader m_Reader;
    private Listener m_Listener = s_NullListener;
    private final ConnectionDefinition m_ConnectionDefinition;

    private volatile boolean m_Continue = false;

    private static final int s_Timeout = 5000;

    public Connection(final ConnectionDefinition connectionDef) {
    m_ConnectionDefinition = connectionDef;
    start();
    }

    @Override
    public void run() {
    m_Continue = true;
    while (m_Continue) {
    try {
    m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
    final Result result = new Result();

    while (m_Continue) {
    m_Reader.read(result);

    final double weight = result.weight;
    final boolean steady = result.steady;

    Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

    m_Listener.postWeight(weight, steady);
    }
    } catch (final IOException e) {
    handleException(e);
    } finally {
    if (m_Reader != null)
    try {
    m_Reader.close();
    } catch (final IOException ignored) {
    // ignored
    }
    m_Reader = null;
    }
    }
    }

    private void handleException(final Exception e) {
    if (m_Continue) {
    m_Listener.onException(e);
    try {
    Thread.sleep(s_Timeout);
    } catch (final InterruptedException e1) {
    }
    }
    }

    public void start() {
    if (running())
    throw new IllegalStateException("Connection already running");

    final String name = m_ConnectionDefinition.getNameOrAddress();
    //Log.e(LOG_TAG, "Estoy en START! ");
    new Thread(this, "Scale Connection: " + name).start();
    }

    public void stop() {
    m_Continue = false;
    if (m_Reader != null) {
    try {
    m_Reader.stop();
    } catch (final IOException e) {
    }
    }
    //Log.e(LOG_TAG, "Estoy en STOP! ");
    }

    public boolean running() {
    return m_Continue;
    }

    public void setListener(final Listener listener) {
    if (listener != null)
    m_Listener = listener;
    else
    m_Listener = s_NullListener;
    }

    public void removeListener() {
    m_Listener = s_NullListener;
    }

    public ConnectionDefinition connectionDefinition() {
    return m_ConnectionDefinition;
    }

    private static Listener s_NullListener = new Listener() {
    @Override
    public void onException(final Exception e) {
    }

    @Override
    public void postWeight(final double weight, final boolean steady) {
    }
    };

    }


    I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



        private void connectionListener(){

    /*I GET THE CONNECTIONS DEFINED*/

    final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
    final ConnectionDefinition conDef = connectionDefinition.get(0);

    /*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

    runnable1 = (new Runnable() {
    final Connection connection1 = new Connection(conDef);
    @Override
    public void run() {
    if(!connection1.running()) connection1.start();
    connection1.setListener(new Connection.Listener() {
    @Override
    public void postWeight(final double weight, final boolean steady) {
    mHandler1.post(new Runnable() {
    public void run() {
    if(!Double.isNaN(weight)){
    Log.e(LOG_TAG, "Runnable 1 !!!");
    inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
    //connection1.stop();
    }
    }
    });
    }
    @Override
    public void onException(final Exception e) {
    e.printStackTrace();
    //showMessage("Reintentando en 5 segs...");
    }
    });
    /*
    try {
    Thread.sleep(300);
    } catch (InterruptedException e) {
    e.printStackTrace();
    }*/
    }
    });

    runnable2 = (new Runnable() {
    final Connection connection2 = new Connection(conDef);
    @Override
    public void run() {
    if(!connection2.running()) connection2.start();
    connection2.setListener(new Connection.Listener() {
    @Override
    public void postWeight(final double weight, final boolean steady) {
    mHandler1.post(new Runnable() {
    public void run() {
    if(!Double.isNaN(weight)){
    Log.e(LOG_TAG, "Runnable 2 !!!");
    inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
    //connection2.stop();
    }
    }
    });
    }

    @Override
    public void onException(final Exception e) {
    e.printStackTrace();
    //showMessage("Reintentando en 5 segs...");
    }
    });
    /*
    try {
    Thread.sleep(300);
    } catch (InterruptedException e) {
    e.printStackTrace();
    }*/
    }
    });

    worker = new WorkerThreadPool();
    worker.execute(runnable1);
    worker.execute(runnable2);

    /*
    Executor executor = new ThreadPerTaskExecutor();
    executor.execute(runnable1);
    executor.execute(runnable2);
    */
    //new Thread(runnable1).start();
    //new Thread(runnable2).start();


    }


    As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)










    share|improve this question


























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



      The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



      public class Connection implements Runnable {
      public static final String LOG_TAG = Connection.class.getSimpleName();
      public interface ConnectionDefinition {
      public ConnectionReader createReader(int timeout) throws IOException;

      public String getNameOrAddress();
      }

      public interface Listener {
      public void onException(Exception e);

      public void postWeight(double weight, boolean steady);
      }

      private ConnectionReader m_Reader;
      private Listener m_Listener = s_NullListener;
      private final ConnectionDefinition m_ConnectionDefinition;

      private volatile boolean m_Continue = false;

      private static final int s_Timeout = 5000;

      public Connection(final ConnectionDefinition connectionDef) {
      m_ConnectionDefinition = connectionDef;
      start();
      }

      @Override
      public void run() {
      m_Continue = true;
      while (m_Continue) {
      try {
      m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
      final Result result = new Result();

      while (m_Continue) {
      m_Reader.read(result);

      final double weight = result.weight;
      final boolean steady = result.steady;

      Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

      m_Listener.postWeight(weight, steady);
      }
      } catch (final IOException e) {
      handleException(e);
      } finally {
      if (m_Reader != null)
      try {
      m_Reader.close();
      } catch (final IOException ignored) {
      // ignored
      }
      m_Reader = null;
      }
      }
      }

      private void handleException(final Exception e) {
      if (m_Continue) {
      m_Listener.onException(e);
      try {
      Thread.sleep(s_Timeout);
      } catch (final InterruptedException e1) {
      }
      }
      }

      public void start() {
      if (running())
      throw new IllegalStateException("Connection already running");

      final String name = m_ConnectionDefinition.getNameOrAddress();
      //Log.e(LOG_TAG, "Estoy en START! ");
      new Thread(this, "Scale Connection: " + name).start();
      }

      public void stop() {
      m_Continue = false;
      if (m_Reader != null) {
      try {
      m_Reader.stop();
      } catch (final IOException e) {
      }
      }
      //Log.e(LOG_TAG, "Estoy en STOP! ");
      }

      public boolean running() {
      return m_Continue;
      }

      public void setListener(final Listener listener) {
      if (listener != null)
      m_Listener = listener;
      else
      m_Listener = s_NullListener;
      }

      public void removeListener() {
      m_Listener = s_NullListener;
      }

      public ConnectionDefinition connectionDefinition() {
      return m_ConnectionDefinition;
      }

      private static Listener s_NullListener = new Listener() {
      @Override
      public void onException(final Exception e) {
      }

      @Override
      public void postWeight(final double weight, final boolean steady) {
      }
      };

      }


      I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



          private void connectionListener(){

      /*I GET THE CONNECTIONS DEFINED*/

      final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
      final ConnectionDefinition conDef = connectionDefinition.get(0);

      /*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

      runnable1 = (new Runnable() {
      final Connection connection1 = new Connection(conDef);
      @Override
      public void run() {
      if(!connection1.running()) connection1.start();
      connection1.setListener(new Connection.Listener() {
      @Override
      public void postWeight(final double weight, final boolean steady) {
      mHandler1.post(new Runnable() {
      public void run() {
      if(!Double.isNaN(weight)){
      Log.e(LOG_TAG, "Runnable 1 !!!");
      inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
      //connection1.stop();
      }
      }
      });
      }
      @Override
      public void onException(final Exception e) {
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");
      }
      });
      /*
      try {
      Thread.sleep(300);
      } catch (InterruptedException e) {
      e.printStackTrace();
      }*/
      }
      });

      runnable2 = (new Runnable() {
      final Connection connection2 = new Connection(conDef);
      @Override
      public void run() {
      if(!connection2.running()) connection2.start();
      connection2.setListener(new Connection.Listener() {
      @Override
      public void postWeight(final double weight, final boolean steady) {
      mHandler1.post(new Runnable() {
      public void run() {
      if(!Double.isNaN(weight)){
      Log.e(LOG_TAG, "Runnable 2 !!!");
      inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
      //connection2.stop();
      }
      }
      });
      }

      @Override
      public void onException(final Exception e) {
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");
      }
      });
      /*
      try {
      Thread.sleep(300);
      } catch (InterruptedException e) {
      e.printStackTrace();
      }*/
      }
      });

      worker = new WorkerThreadPool();
      worker.execute(runnable1);
      worker.execute(runnable2);

      /*
      Executor executor = new ThreadPerTaskExecutor();
      executor.execute(runnable1);
      executor.execute(runnable2);
      */
      //new Thread(runnable1).start();
      //new Thread(runnable2).start();


      }


      As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)










      share|improve this question















      I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



      The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



      public class Connection implements Runnable {
      public static final String LOG_TAG = Connection.class.getSimpleName();
      public interface ConnectionDefinition {
      public ConnectionReader createReader(int timeout) throws IOException;

      public String getNameOrAddress();
      }

      public interface Listener {
      public void onException(Exception e);

      public void postWeight(double weight, boolean steady);
      }

      private ConnectionReader m_Reader;
      private Listener m_Listener = s_NullListener;
      private final ConnectionDefinition m_ConnectionDefinition;

      private volatile boolean m_Continue = false;

      private static final int s_Timeout = 5000;

      public Connection(final ConnectionDefinition connectionDef) {
      m_ConnectionDefinition = connectionDef;
      start();
      }

      @Override
      public void run() {
      m_Continue = true;
      while (m_Continue) {
      try {
      m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
      final Result result = new Result();

      while (m_Continue) {
      m_Reader.read(result);

      final double weight = result.weight;
      final boolean steady = result.steady;

      Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

      m_Listener.postWeight(weight, steady);
      }
      } catch (final IOException e) {
      handleException(e);
      } finally {
      if (m_Reader != null)
      try {
      m_Reader.close();
      } catch (final IOException ignored) {
      // ignored
      }
      m_Reader = null;
      }
      }
      }

      private void handleException(final Exception e) {
      if (m_Continue) {
      m_Listener.onException(e);
      try {
      Thread.sleep(s_Timeout);
      } catch (final InterruptedException e1) {
      }
      }
      }

      public void start() {
      if (running())
      throw new IllegalStateException("Connection already running");

      final String name = m_ConnectionDefinition.getNameOrAddress();
      //Log.e(LOG_TAG, "Estoy en START! ");
      new Thread(this, "Scale Connection: " + name).start();
      }

      public void stop() {
      m_Continue = false;
      if (m_Reader != null) {
      try {
      m_Reader.stop();
      } catch (final IOException e) {
      }
      }
      //Log.e(LOG_TAG, "Estoy en STOP! ");
      }

      public boolean running() {
      return m_Continue;
      }

      public void setListener(final Listener listener) {
      if (listener != null)
      m_Listener = listener;
      else
      m_Listener = s_NullListener;
      }

      public void removeListener() {
      m_Listener = s_NullListener;
      }

      public ConnectionDefinition connectionDefinition() {
      return m_ConnectionDefinition;
      }

      private static Listener s_NullListener = new Listener() {
      @Override
      public void onException(final Exception e) {
      }

      @Override
      public void postWeight(final double weight, final boolean steady) {
      }
      };

      }


      I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



          private void connectionListener(){

      /*I GET THE CONNECTIONS DEFINED*/

      final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
      final ConnectionDefinition conDef = connectionDefinition.get(0);

      /*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

      runnable1 = (new Runnable() {
      final Connection connection1 = new Connection(conDef);
      @Override
      public void run() {
      if(!connection1.running()) connection1.start();
      connection1.setListener(new Connection.Listener() {
      @Override
      public void postWeight(final double weight, final boolean steady) {
      mHandler1.post(new Runnable() {
      public void run() {
      if(!Double.isNaN(weight)){
      Log.e(LOG_TAG, "Runnable 1 !!!");
      inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
      //connection1.stop();
      }
      }
      });
      }
      @Override
      public void onException(final Exception e) {
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");
      }
      });
      /*
      try {
      Thread.sleep(300);
      } catch (InterruptedException e) {
      e.printStackTrace();
      }*/
      }
      });

      runnable2 = (new Runnable() {
      final Connection connection2 = new Connection(conDef);
      @Override
      public void run() {
      if(!connection2.running()) connection2.start();
      connection2.setListener(new Connection.Listener() {
      @Override
      public void postWeight(final double weight, final boolean steady) {
      mHandler1.post(new Runnable() {
      public void run() {
      if(!Double.isNaN(weight)){
      Log.e(LOG_TAG, "Runnable 2 !!!");
      inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
      //connection2.stop();
      }
      }
      });
      }

      @Override
      public void onException(final Exception e) {
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");
      }
      });
      /*
      try {
      Thread.sleep(300);
      } catch (InterruptedException e) {
      e.printStackTrace();
      }*/
      }
      });

      worker = new WorkerThreadPool();
      worker.execute(runnable1);
      worker.execute(runnable2);

      /*
      Executor executor = new ThreadPerTaskExecutor();
      executor.execute(runnable1);
      executor.execute(runnable2);
      */
      //new Thread(runnable1).start();
      //new Thread(runnable2).start();


      }


      As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)







      java android multithreading sockets listener






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 2 days ago









      Kling Klang

      32k156286




      32k156286










      asked 2 days ago









      Gonzalo Ortellado

      17335




      17335





























          active

          oldest

          votes











          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














           

          draft saved


          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53238305%2fmultithreading-using-sockets%23new-answer', 'question_page');
          }
          );

          Post as a guest





































          active

          oldest

          votes













          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes
















           

          draft saved


          draft discarded



















































           


          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53238305%2fmultithreading-using-sockets%23new-answer', 'question_page');
          }
          );

          Post as a guest




















































































          Popular posts from this blog

          Full-time equivalent

          さくらももこ

          13 indicted, 8 arrested in Calif. drug cartel investigation