Is there any difference between the following commands from std::unordered_map












2














For inserting a key-value pair into an unordered map, e.g., std::unordered_pair<int,int> map1, can we do it in any of these two ways:



map1[2]=5;
map1.insert({2,5});


Is there any difference between using std_unordered_insert or operator?



And if I want to find the mapped value for a given key, can I use either of the following:



mappedVal = map1.at(2);
mappedVal = map1[2];


Again, any difference between using std::unordered_map::at or operator?










share|improve this question





























    2














    For inserting a key-value pair into an unordered map, e.g., std::unordered_pair<int,int> map1, can we do it in any of these two ways:



    map1[2]=5;
    map1.insert({2,5});


    Is there any difference between using std_unordered_insert or operator?



    And if I want to find the mapped value for a given key, can I use either of the following:



    mappedVal = map1.at(2);
    mappedVal = map1[2];


    Again, any difference between using std::unordered_map::at or operator?










    share|improve this question



























      2












      2








      2







      For inserting a key-value pair into an unordered map, e.g., std::unordered_pair<int,int> map1, can we do it in any of these two ways:



      map1[2]=5;
      map1.insert({2,5});


      Is there any difference between using std_unordered_insert or operator?



      And if I want to find the mapped value for a given key, can I use either of the following:



      mappedVal = map1.at(2);
      mappedVal = map1[2];


      Again, any difference between using std::unordered_map::at or operator?










      share|improve this question















      For inserting a key-value pair into an unordered map, e.g., std::unordered_pair<int,int> map1, can we do it in any of these two ways:



      map1[2]=5;
      map1.insert({2,5});


      Is there any difference between using std_unordered_insert or operator?



      And if I want to find the mapped value for a given key, can I use either of the following:



      mappedVal = map1.at(2);
      mappedVal = map1[2];


      Again, any difference between using std::unordered_map::at or operator?







      c++ stl insert unordered-map






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 12 '18 at 2:15

























      asked Nov 12 '18 at 1:07









      Iamanon

      967




      967
























          2 Answers
          2






          active

          oldest

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          2















          map1[2]=5;




          If an entry with key 2 exists, set that entry's value to 5. Otherwise, create a new entry with key 2 and value 5.






          map1.insert({2,5});




          If no entry with key 2 exists, create a new entry with key 2 and value 5. Otherwise, do nothing.






          mappedVal = map1.at(2);




          If an entry with key 2 exists, assign its value to mappedVal. Otherwise, throw an out_of_range exception.






          mappedVal = map1[2];




          If an entry with key 2 exists, assign its value to mappedVal. Otherwise, create an entry for 2 using the default value and assign that default value to mappedVal.





          For lookups, I usually use unordered_map::find() rather than at() or operator () (unless I know that there is an entry for the given key).






          share|improve this answer































            1














            In contrast to operator, at() will throw a std::out_of_range exception if the key doesn't exist. operator will create the key instead.






            share|improve this answer





















            • Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
              – Iamanon
              Nov 12 '18 at 1:17






            • 1




              @lamanon Sir, yes, Sir!
              – Swordfish
              Nov 12 '18 at 1:20











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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            2















            map1[2]=5;




            If an entry with key 2 exists, set that entry's value to 5. Otherwise, create a new entry with key 2 and value 5.






            map1.insert({2,5});




            If no entry with key 2 exists, create a new entry with key 2 and value 5. Otherwise, do nothing.






            mappedVal = map1.at(2);




            If an entry with key 2 exists, assign its value to mappedVal. Otherwise, throw an out_of_range exception.






            mappedVal = map1[2];




            If an entry with key 2 exists, assign its value to mappedVal. Otherwise, create an entry for 2 using the default value and assign that default value to mappedVal.





            For lookups, I usually use unordered_map::find() rather than at() or operator () (unless I know that there is an entry for the given key).






            share|improve this answer




























              2















              map1[2]=5;




              If an entry with key 2 exists, set that entry's value to 5. Otherwise, create a new entry with key 2 and value 5.






              map1.insert({2,5});




              If no entry with key 2 exists, create a new entry with key 2 and value 5. Otherwise, do nothing.






              mappedVal = map1.at(2);




              If an entry with key 2 exists, assign its value to mappedVal. Otherwise, throw an out_of_range exception.






              mappedVal = map1[2];




              If an entry with key 2 exists, assign its value to mappedVal. Otherwise, create an entry for 2 using the default value and assign that default value to mappedVal.





              For lookups, I usually use unordered_map::find() rather than at() or operator () (unless I know that there is an entry for the given key).






              share|improve this answer


























                2












                2








                2







                map1[2]=5;




                If an entry with key 2 exists, set that entry's value to 5. Otherwise, create a new entry with key 2 and value 5.






                map1.insert({2,5});




                If no entry with key 2 exists, create a new entry with key 2 and value 5. Otherwise, do nothing.






                mappedVal = map1.at(2);




                If an entry with key 2 exists, assign its value to mappedVal. Otherwise, throw an out_of_range exception.






                mappedVal = map1[2];




                If an entry with key 2 exists, assign its value to mappedVal. Otherwise, create an entry for 2 using the default value and assign that default value to mappedVal.





                For lookups, I usually use unordered_map::find() rather than at() or operator () (unless I know that there is an entry for the given key).






                share|improve this answer















                map1[2]=5;




                If an entry with key 2 exists, set that entry's value to 5. Otherwise, create a new entry with key 2 and value 5.






                map1.insert({2,5});




                If no entry with key 2 exists, create a new entry with key 2 and value 5. Otherwise, do nothing.






                mappedVal = map1.at(2);




                If an entry with key 2 exists, assign its value to mappedVal. Otherwise, throw an out_of_range exception.






                mappedVal = map1[2];




                If an entry with key 2 exists, assign its value to mappedVal. Otherwise, create an entry for 2 using the default value and assign that default value to mappedVal.





                For lookups, I usually use unordered_map::find() rather than at() or operator () (unless I know that there is an entry for the given key).







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 12 '18 at 2:34

























                answered Nov 12 '18 at 2:05









                Sid S

                3,5582723




                3,5582723

























                    1














                    In contrast to operator, at() will throw a std::out_of_range exception if the key doesn't exist. operator will create the key instead.






                    share|improve this answer





















                    • Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
                      – Iamanon
                      Nov 12 '18 at 1:17






                    • 1




                      @lamanon Sir, yes, Sir!
                      – Swordfish
                      Nov 12 '18 at 1:20
















                    1














                    In contrast to operator, at() will throw a std::out_of_range exception if the key doesn't exist. operator will create the key instead.






                    share|improve this answer





















                    • Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
                      – Iamanon
                      Nov 12 '18 at 1:17






                    • 1




                      @lamanon Sir, yes, Sir!
                      – Swordfish
                      Nov 12 '18 at 1:20














                    1












                    1








                    1






                    In contrast to operator, at() will throw a std::out_of_range exception if the key doesn't exist. operator will create the key instead.






                    share|improve this answer












                    In contrast to operator, at() will throw a std::out_of_range exception if the key doesn't exist. operator will create the key instead.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Nov 12 '18 at 1:10









                    Swordfish

                    1




                    1












                    • Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
                      – Iamanon
                      Nov 12 '18 at 1:17






                    • 1




                      @lamanon Sir, yes, Sir!
                      – Swordfish
                      Nov 12 '18 at 1:20


















                    • Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
                      – Iamanon
                      Nov 12 '18 at 1:17






                    • 1




                      @lamanon Sir, yes, Sir!
                      – Swordfish
                      Nov 12 '18 at 1:20
















                    Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
                    – Iamanon
                    Nov 12 '18 at 1:17




                    Thanks. So I take this to mean that if I want to find the value at what I "think" is an existing key, then it would be safer to use at()?
                    – Iamanon
                    Nov 12 '18 at 1:17




                    1




                    1




                    @lamanon Sir, yes, Sir!
                    – Swordfish
                    Nov 12 '18 at 1:20




                    @lamanon Sir, yes, Sir!
                    – Swordfish
                    Nov 12 '18 at 1:20


















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