When to use IDXGIFactory3::GetCreationFlags












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i found not much sample programs use IDXGIFactory3, and its function GetCreationFlags, so when to use it?










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    i found not much sample programs use IDXGIFactory3, and its function GetCreationFlags, so when to use it?










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      i found not much sample programs use IDXGIFactory3, and its function GetCreationFlags, so when to use it?










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      i found not much sample programs use IDXGIFactory3, and its function GetCreationFlags, so when to use it?







      directx directx-11 dxgi






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      asked Nov 12 '18 at 6:19









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          There's really only a single defined creation flag, DXGI_CREATE_FACTORY_DEBUG, so there's not a lot of value in most programs using this method. It's there as a method for someone to determine if the debug version of DXGI is active or not...



          See DXGI Debug Device






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            There's really only a single defined creation flag, DXGI_CREATE_FACTORY_DEBUG, so there's not a lot of value in most programs using this method. It's there as a method for someone to determine if the debug version of DXGI is active or not...



            See DXGI Debug Device






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              There's really only a single defined creation flag, DXGI_CREATE_FACTORY_DEBUG, so there's not a lot of value in most programs using this method. It's there as a method for someone to determine if the debug version of DXGI is active or not...



              See DXGI Debug Device






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                There's really only a single defined creation flag, DXGI_CREATE_FACTORY_DEBUG, so there's not a lot of value in most programs using this method. It's there as a method for someone to determine if the debug version of DXGI is active or not...



                See DXGI Debug Device






                share|improve this answer














                There's really only a single defined creation flag, DXGI_CREATE_FACTORY_DEBUG, so there's not a lot of value in most programs using this method. It's there as a method for someone to determine if the debug version of DXGI is active or not...



                See DXGI Debug Device







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                edited Nov 12 '18 at 17:59

























                answered Nov 12 '18 at 7:36









                Chuck Walbourn

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