Dagger2 Multiscope with subcomponents












0















First, I will briefly explain the setup of my project. I have 4 scopes in my project:




  1. @Singleton


  2. @ActivityScope


  3. @ScreenScope - For controllers/fragments


  4. @ChildScreenScope - Nested controllers inside Screenscope


My activity, screen, and child screen are subcomponents.



Let's say I have an ErrorHandler class that could be used in a fragment or child fragment. What is the best way to inject/provide this dependency?



Currently, I provide from Screen component, however, I want child screens to have their own instance. If I provide from both screen and child screen components, it won't work because subcomponents inherit from their parent and I get an error for multiple bindings.










share|improve this question























  • If the @provides method is not annotated with the screen scope, then resolving instances of the ErrorHandler will always result in a new instance of ErrorHandler in Screen and Childscreen components

    – aschattney
    Nov 12 '18 at 21:57


















0















First, I will briefly explain the setup of my project. I have 4 scopes in my project:




  1. @Singleton


  2. @ActivityScope


  3. @ScreenScope - For controllers/fragments


  4. @ChildScreenScope - Nested controllers inside Screenscope


My activity, screen, and child screen are subcomponents.



Let's say I have an ErrorHandler class that could be used in a fragment or child fragment. What is the best way to inject/provide this dependency?



Currently, I provide from Screen component, however, I want child screens to have their own instance. If I provide from both screen and child screen components, it won't work because subcomponents inherit from their parent and I get an error for multiple bindings.










share|improve this question























  • If the @provides method is not annotated with the screen scope, then resolving instances of the ErrorHandler will always result in a new instance of ErrorHandler in Screen and Childscreen components

    – aschattney
    Nov 12 '18 at 21:57
















0












0








0








First, I will briefly explain the setup of my project. I have 4 scopes in my project:




  1. @Singleton


  2. @ActivityScope


  3. @ScreenScope - For controllers/fragments


  4. @ChildScreenScope - Nested controllers inside Screenscope


My activity, screen, and child screen are subcomponents.



Let's say I have an ErrorHandler class that could be used in a fragment or child fragment. What is the best way to inject/provide this dependency?



Currently, I provide from Screen component, however, I want child screens to have their own instance. If I provide from both screen and child screen components, it won't work because subcomponents inherit from their parent and I get an error for multiple bindings.










share|improve this question














First, I will briefly explain the setup of my project. I have 4 scopes in my project:




  1. @Singleton


  2. @ActivityScope


  3. @ScreenScope - For controllers/fragments


  4. @ChildScreenScope - Nested controllers inside Screenscope


My activity, screen, and child screen are subcomponents.



Let's say I have an ErrorHandler class that could be used in a fragment or child fragment. What is the best way to inject/provide this dependency?



Currently, I provide from Screen component, however, I want child screens to have their own instance. If I provide from both screen and child screen components, it won't work because subcomponents inherit from their parent and I get an error for multiple bindings.







android dagger-2






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asked Nov 12 '18 at 20:26









Gokhan ArikGokhan Arik

1,43211743




1,43211743













  • If the @provides method is not annotated with the screen scope, then resolving instances of the ErrorHandler will always result in a new instance of ErrorHandler in Screen and Childscreen components

    – aschattney
    Nov 12 '18 at 21:57





















  • If the @provides method is not annotated with the screen scope, then resolving instances of the ErrorHandler will always result in a new instance of ErrorHandler in Screen and Childscreen components

    – aschattney
    Nov 12 '18 at 21:57



















If the @provides method is not annotated with the screen scope, then resolving instances of the ErrorHandler will always result in a new instance of ErrorHandler in Screen and Childscreen components

– aschattney
Nov 12 '18 at 21:57







If the @provides method is not annotated with the screen scope, then resolving instances of the ErrorHandler will always result in a new instance of ErrorHandler in Screen and Childscreen components

– aschattney
Nov 12 '18 at 21:57














1 Answer
1






active

oldest

votes


















0














When the type alone is insufficient to identify a dependency, you could use @Named. Following your example, this could look like:



@Module
class ScreenModule {
@ScreenScope
@Provides
@Named("screen")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

@Module
class ChildScreenModule {
@ChildScreenScope
@Provides
@Named("child")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

class MyScreen : Fragment() {
@Inject @Named("screen") lateinit var errorHandler: ErrorHandler
...
}

class MyChildScreen : Fragment() {
@Inject @Named("child") lateinit var errorHandler: ErrorHandler
...
}





share|improve this answer
























  • Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

    – Vairavan
    Nov 16 '18 at 12:56











  • Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

    – Vairavan
    Nov 16 '18 at 13:32











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1 Answer
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1






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oldest

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0














When the type alone is insufficient to identify a dependency, you could use @Named. Following your example, this could look like:



@Module
class ScreenModule {
@ScreenScope
@Provides
@Named("screen")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

@Module
class ChildScreenModule {
@ChildScreenScope
@Provides
@Named("child")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

class MyScreen : Fragment() {
@Inject @Named("screen") lateinit var errorHandler: ErrorHandler
...
}

class MyChildScreen : Fragment() {
@Inject @Named("child") lateinit var errorHandler: ErrorHandler
...
}





share|improve this answer
























  • Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

    – Vairavan
    Nov 16 '18 at 12:56











  • Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

    – Vairavan
    Nov 16 '18 at 13:32
















0














When the type alone is insufficient to identify a dependency, you could use @Named. Following your example, this could look like:



@Module
class ScreenModule {
@ScreenScope
@Provides
@Named("screen")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

@Module
class ChildScreenModule {
@ChildScreenScope
@Provides
@Named("child")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

class MyScreen : Fragment() {
@Inject @Named("screen") lateinit var errorHandler: ErrorHandler
...
}

class MyChildScreen : Fragment() {
@Inject @Named("child") lateinit var errorHandler: ErrorHandler
...
}





share|improve this answer
























  • Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

    – Vairavan
    Nov 16 '18 at 12:56











  • Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

    – Vairavan
    Nov 16 '18 at 13:32














0












0








0







When the type alone is insufficient to identify a dependency, you could use @Named. Following your example, this could look like:



@Module
class ScreenModule {
@ScreenScope
@Provides
@Named("screen")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

@Module
class ChildScreenModule {
@ChildScreenScope
@Provides
@Named("child")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

class MyScreen : Fragment() {
@Inject @Named("screen") lateinit var errorHandler: ErrorHandler
...
}

class MyChildScreen : Fragment() {
@Inject @Named("child") lateinit var errorHandler: ErrorHandler
...
}





share|improve this answer













When the type alone is insufficient to identify a dependency, you could use @Named. Following your example, this could look like:



@Module
class ScreenModule {
@ScreenScope
@Provides
@Named("screen")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

@Module
class ChildScreenModule {
@ChildScreenScope
@Provides
@Named("child")
fun provideErrorHandler(): ErrorHandler = ErrorHandler()
}

class MyScreen : Fragment() {
@Inject @Named("screen") lateinit var errorHandler: ErrorHandler
...
}

class MyChildScreen : Fragment() {
@Inject @Named("child") lateinit var errorHandler: ErrorHandler
...
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 13 '18 at 23:33









laengerlaenger

515513




515513













  • Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

    – Vairavan
    Nov 16 '18 at 12:56











  • Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

    – Vairavan
    Nov 16 '18 at 13:32



















  • Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

    – Vairavan
    Nov 16 '18 at 12:56











  • Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

    – Vairavan
    Nov 16 '18 at 13:32

















Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

– Vairavan
Nov 16 '18 at 12:56





Using scopes does have the DoubleCheck cost. I would just use @Named without any scopes. Child screens would get new instance of ErrorHandler for each injection.

– Vairavan
Nov 16 '18 at 12:56













Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

– Vairavan
Nov 16 '18 at 13:32





Just to clarify, DoubleCheck is on the factory instance providing the ErrorHandler.

– Vairavan
Nov 16 '18 at 13:32


















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